Pronouncing my last name
may seem difficult, [Per-zin-ski],
but working with me is not.
I’m a product design leader and hands-on designer and builder with 10+ years of experience turning complex problems into clear, useful, and human product experiences.
I’ve worked across the product lifecycle—from 0→1 products and early-stage startups to enterprise SaaS platforms and multi-product design organizations. My experience spans product strategy, UX/UI, user research, design systems, prototyping, AI experiences, team building and mentorship, and cross-functional product development.
Most recently, I’ve been helping build Neez, a 0→1 mobile health product for people with knee pain. As a founding designer, I work across product strategy and hands-on design—shaping user journeys, onboarding, personalized exercise experiences, interaction patterns, content, visual design, and our design system in close collaboration with physical therapists, product, data, and engineering.
I’m particularly interested in how AI is changing product design and the relationship between design and code. I use Claude Design for design systems, design exploration, design process, and rapid prototyping, alongside Figma, Claude Code, Cursor, React Native, NativeWind/Tailwind CSS, and GitHub to move more fluidly from product thinking and design to working software.
Previously, as Director of UX at Onit, I led 5 designers and 2 content creators working across 6 subsidiaries and 11 enterprise legal technology products. I focused on creating a more unified product experience while designing AI-, automation-, and workflow-driven solutions as a player-coach.
Before Onit, I built and led the design team at SimpleLegal, after initially joining as a Senior Product Designer. There, I designed an award-winning analytics product that achieved 100% retention of at-risk customers and eliminated analytics reporting as a reason for lost sales.
Earlier, at EducationSuperHighway, I designed data-driven products that helped government and education leaders expand high-speed internet access to K–12 classrooms nationwide. My work spanned product design, research, design systems, data visualization, workshops, mentorship, and front-end development.
Throughout my career, I’ve moved comfortably between strategy and craft, leadership and making, design and technology. I’m happiest tackling ambiguous product problems, collaborating with smart cross-functional teams, and turning complexity into something people can actually use.
In my free time, I enjoy: hiking, traveling, photography, reading, drawing, painting, music, camping, art, art history, and pretty much anything that has to do with nature.
Contact me on: LinkedIn
What I do:
Product Design & Strategy
0→1 product design · Product strategy · UX/UI · Mobile product design · Enterprise SaaS · User journeys · Information architecture
Research & Product Discovery
User research · User testing · Discovery · Journey mapping · Design thinking · Workshop facilitation · Rapid experimentation
Design Systems & Craft
Design systems · Interaction design · Visual design · Prototyping · Responsive design · Data visualization · Content design · Brand systems
Design Leadership
Design direction · Team building · Mentorship · Player-coach leadership · Design critique · Cross-functional collaboration · Design operations
AI + Emerging Design Workflows
AI-native design workflows · Claude Design · AI-assisted design exploration · Rapid prototyping · Design system development · Design-to-code · AI-assisted development
Current toolkit
Design & Prototyping
Figma · Claude Design · Claude Code
AI + Development
Claude Code · Cursor · React Native · NativeWind · Tailwind CSS
Collaboration & Production
GitHub · Aha
Foundational
HTML · CSS · Responsive web design · Front-end development · Adobe Creative Suite